fix(server): revert the state & code_challenge validation
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@@ -80,10 +80,32 @@ func AuthorizeHandler() gin.HandlerFunc {
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// used for response mode query or fragment
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loginState := "state=" + state + "&scope=" + strings.Join(scope, " ") + "&redirect_uri=" + redirectURI
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loginURL := "/app?" + loginState
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if responseMode == constants.ResponseModeFragment {
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loginURL = "/app#" + loginState
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}
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if state == "" {
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handleResponse(gc, responseMode, loginURL, redirectURI, map[string]interface{}{
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"type": "authorization_response",
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"response": map[string]interface{}{
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"error": "state_required",
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"error_description": "state is required",
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},
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}, http.StatusOK)
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return
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}
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if responseType == constants.ResponseTypeCode && codeChallenge == "" {
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handleResponse(gc, responseMode, loginURL, redirectURI, map[string]interface{}{
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"type": "authorization_response",
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"response": map[string]interface{}{
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"error": "code_challenge_required",
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"error_description": "code challenge is required",
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},
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}, http.StatusOK)
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}
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loginError := map[string]interface{}{
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"type": "authorization_response",
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"response": map[string]interface{}{
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@@ -91,7 +113,6 @@ func AuthorizeHandler() gin.HandlerFunc {
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"error_description": "Login is required",
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},
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}
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sessionToken, err := cookie.GetSession(gc)
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if err != nil {
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log.Debug("GetSession failed: ", err)
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@@ -274,10 +295,6 @@ func validateAuthorizeRequest(responseType, responseMode, clientID, state, codeC
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return fmt.Errorf("invalid client_id %s", clientID)
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}
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if strings.TrimSpace(state) == "" {
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return fmt.Errorf("state is required")
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}
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return nil
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}
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